head to head
Call of Duty: World at WarvsF1 2016
Call of Duty: World at War leans Execution (Practiced Mastery); F1 2016 leans Execution (Practiced Mastery).
Call of Duty: World at WarF1 2016
Axis by axis
Execution7 vs 8
F1 2016 leans harder on execution: Braking points, throttle control and consistency decide lap time
Reads3 vs 3
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 6
F1 2016 leans harder on optimization: Setups, tyre strategy and fuel management are solvable layers
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

