head to head
Call of Duty: World at WarvsNeed for Speed: Most Wanted (2012)
Call of Duty: World at War leans Execution (Practiced Mastery); Need for Speed: Most Wanted (2012) leans Execution (Practiced Mastery).
Call of Duty: World at WarNeed for Speed: Most Wanted (2012)
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads3 vs 2
Call of Duty: World at War leans harder on reads: Human opponents reward positioning prediction
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

