head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
The original 2003 WWII shooter built around cinematic squad set pieces.

Execution · Practiced Mastery
The console FPS landmark that introduced Master Chief and the ring world.
Call of Duty leans Execution (Practiced Mastery); Halo: Combat Evolved leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty
Aim and reaction carry the scripted firefights
Halo: Combat Evolved
Aim, grenade timing, and vehicle control
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty
Light multiplayer prediction; campaign AI is scripted
Halo: Combat Evolved
Multiplayer duels reward reading humans
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty
Some spawn and hit unpredictability
Halo: Combat Evolved
Covenant AI varies tactics slightly
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty
Memorising set pieces and weapon positions
Halo: Combat Evolved
Weapon sandbox knowledge and encounter routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.