head to head
Call of Juarez: Bound In BloodvsGoldenEye: Rogue Agent
Call of Juarez: Bound In Blood leans Execution (Practiced Mastery); GoldenEye: Rogue Agent leans Execution (Pure Mechanics).
Call of Juarez: Bound In BloodGoldenEye: Rogue Agent
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Call of Juarez: Bound In Blood leans harder on variance: Encounter layouts are unknown on first run, then fixed
Optimization4 vs 3
Call of Juarez: Bound In Blood leans harder on optimization: Cover routes and concentration-mode usage are learnable patterns
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

