head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
Arcade western shooter narrated as a bounty hunter's tall tale.

Execution · Practiced Mastery
A classic beat 'em up sequel where the Lee brothers avenge Marian with kicks and knees.
Call of Juarez: Gunslinger leans Execution (Practiced Mastery); Double Dragon II: The Revenge leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Juarez: Gunslinger
Quick-draw duels and combo shooting demand precision
Double Dragon II: The Revenge
Directional attacks and knee timing carry every fight
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Juarez: Gunslinger
Enemies are scripted gallery targets
Double Dragon II: The Revenge
Enemy thugs use fixed AI routines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Juarez: Gunslinger
Minor enemy placement surprises first run
Double Dragon II: The Revenge
Minor enemy positioning randomness
Call of Juarez: Gunslinger leans a little harder on optimization, though the gap is small.
Call of Juarez: Gunslinger
Score routes, skill trees, duel timing knowledge
Double Dragon II: The Revenge
Learning stage layouts and abusing the hyper knee
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.