head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Arcade western shooter narrated as a bounty hunter's tall tale.

Execution · Practiced Mastery
Neon top-down massacre where each floor is a one-mistake execution puzzle.
Call of Juarez: Gunslinger leans Execution (Practiced Mastery); Hotline Miami leans Execution (Practiced Mastery).
Hotline Miami leans a little harder on execution, though the gap is small.
Call of Juarez: Gunslinger
Quick-draw duels and combo shooting demand precision
Hotline Miami
One-hit-death rooms demand flawless fast inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Juarez: Gunslinger
Enemies are scripted gallery targets
Hotline Miami
Enemies are dumb scripted reactors
Hotline Miami leans a little harder on variance, though the gap is small.
Call of Juarez: Gunslinger
Minor enemy placement surprises first run
Hotline Miami
Slight enemy behavior wobble between restarts
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Juarez: Gunslinger
Score routes, skill trees, duel timing knowledge
Hotline Miami
Route planning and mask choice per floor
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.