head to head
Call of Juarez: GunslingervsTeenage Mutant Ninja Turtles IV: Turtles in Time
Call of Juarez: Gunslinger leans Execution (Practiced Mastery); Teenage Mutant Ninja Turtles IV: Turtles in Time leans Execution (Practiced Mastery).
Call of Juarez: GunslingerTeenage Mutant Ninja Turtles IV: Turtles in Time
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 1
Teenage Mutant Ninja Turtles IV: Turtles in Time leans harder on reads: Foot Soldiers run fixed scripts.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
Call of Juarez: Gunslinger leans harder on optimization: Score routes, skill trees, duel timing knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

