head to head
Call of the SeavsViewfinder
Call of the Sea leans Optimization (Pure Optimization); Viewfinder leans Optimization (Pure Optimization).
Call of the SeaViewfinder
Axis by axis
Execution1 vs 2
Viewfinder leans harder on execution: Placing photo layers needs light spatial precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 0
Call of the Sea leans harder on variance: Hidden solutions surprise only once
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

