head to head
CandlevsMetroid
Candle leans Optimization (Practiced Mastery); Metroid leans Optimization (Practiced Mastery).
CandleMetroid
Axis by axis
Execution4 vs 5
Metroid leans harder on execution: stiff NES jumps and tough enemy contact
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

