head to head
Candy Crush Soda SagavsParty Hard
Candy Crush Soda Saga leans Variance (Systems & Chaos); Party Hard leans Optimization (Systems & Chaos).
Candy Crush Soda SagaParty Hard
Axis by axis
Execution1 vs 3
Party Hard leans harder on execution: Walking and stabbing need timing but little dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 5
Candy Crush Soda Saga leans harder on variance: Board refills and candy spawns decide many levels outright
Optimization4 vs 6
Party Hard leans harder on optimization: Trap usage and isolation tactics converge to known strategies
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

