head to head
Cannon FoddervsHyrule Warriors
Cannon Fodder leans Execution (Practiced Mastery); Hyrule Warriors leans Optimization (Practiced Mastery).
Cannon FodderHyrule Warriors
Axis by axis
Execution6 vs 5
Cannon Fodder leans harder on execution: Mouse precision moving squads under fire
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Cannon Fodder leans harder on variance: Slight shot and movement randomness
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

