head to head
Capcom Arcade StadiumvsSplit Fiction
Capcom Arcade Stadium leans Execution (Practiced Mastery); Split Fiction leans Execution (Practiced Mastery).
Capcom Arcade StadiumSplit Fiction
Axis by axis
Execution7 vs 6
Capcom Arcade Stadium leans harder on execution: Quarter-eater arcade design lives on reflexes and tight inputs
Reads2 vs 2
Even - both lean on reads about the same.
Variance1 vs 2
Split Fiction leans harder on variance: Genre-shifting levels introduce some unknown obstacles per run
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

