head to head
Capcom Arcade StadiumvsZelda II: The Adventure of Link
Capcom Arcade Stadium leans Execution (Practiced Mastery); Zelda II: The Adventure of Link leans Execution (Practiced Mastery).
Capcom Arcade StadiumZelda II: The Adventure of Link
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 1
Capcom Arcade Stadium leans harder on reads: Local versus fighters add a small human-prediction layer
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Zelda II: The Adventure of Link leans harder on optimization: XP routing, spell use, palace order planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

