head to head
Capcom Fighting EvolutionvsSuper Smash Bros. for Wii U
Capcom Fighting Evolution leans Execution (Competitive PvP); Super Smash Bros. for Wii U leans Execution (Competitive PvP).
Capcom Fighting EvolutionSuper Smash Bros. for Wii U
Axis by axis
Execution8 vs 7
Capcom Fighting Evolution leans harder on execution: Links, motions and punishes across clashing system mechanics
Reads7 vs 7
Even - both lean on reads about the same.
Variance1 vs 2
Super Smash Bros. for Wii U leans harder on variance: Tripping removed; only minor move RNG remains.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

