head to head

Capcom vs. SNK 2: Mark of the Millennium 2001 cover artvsSoulCalibur VI cover art

Capcom vs. SNK 2: Mark of the Millennium 2001vsSoulCalibur VI

Capcom vs. SNK 2: Mark of the Millennium 2001 leans Execution (Grand Arena); SoulCalibur VI leans Execution (Grand Arena).

EXECUTION9 /10READS8 /10VARIANCE1 /10OPTIMIZATION6 /10
Capcom vs. SNK 2: Mark of the Millennium 2001SoulCalibur VI

Axis by axis

Execution9 vs 8

Capcom vs. SNK 2: Mark of the Millennium 2001 leans harder on execution: Strict links, roll cancels, groove mechanics

Reads8 vs 8

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Capcom vs. SNK 2: Mark of the Millennium 2001

full breakdown

SoulCalibur VI