head to head

Capcom vs. SNK 2: Mark of the Millennium 2001 cover artvsTekken 7 cover art

Capcom vs. SNK 2: Mark of the Millennium 2001vsTekken 7

Capcom vs. SNK 2: Mark of the Millennium 2001 leans Execution (Grand Arena); Tekken 7 leans Execution (Grand Arena).

EXECUTION9 /10READS8 /10VARIANCE1 /10OPTIMIZATION6 /10
Capcom vs. SNK 2: Mark of the Millennium 2001Tekken 7

Axis by axis

Execution9 vs 9

Even - both lean on execution about the same.

Reads8 vs 9

Tekken 7 leans harder on reads: Reading opponent's defensive tendencies and rage art timing is constant

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 7

Tekken 7 leans harder on optimization: Rage Art/Drive usage, wall carry routes, and frame data heavily studied

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Capcom vs. SNK 2: Mark of the Millennium 2001

full breakdown

Tekken 7