head to head
Capcom vs. SNK 2: Mark of the Millennium 2001vsTekken 7
Capcom vs. SNK 2: Mark of the Millennium 2001 leans Execution (Grand Arena); Tekken 7 leans Execution (Grand Arena).
Capcom vs. SNK 2: Mark of the Millennium 2001Tekken 7
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads8 vs 9
Tekken 7 leans harder on reads: Reading opponent's defensive tendencies and rage art timing is constant
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 7
Tekken 7 leans harder on optimization: Rage Art/Drive usage, wall carry routes, and frame data heavily studied
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

