head to head

Capcom vs. SNK: Millennium Fight 2000 Pro cover artvsSuper Smash Bros. for Wii U cover art

Capcom vs. SNK: Millennium Fight 2000 ProvsSuper Smash Bros. for Wii U

Capcom vs. SNK: Millennium Fight 2000 Pro leans Execution (Competitive PvP); Super Smash Bros. for Wii U leans Execution (Competitive PvP).

EXECUTION8 /10READS7 /10VARIANCE1 /10OPTIMIZATION5 /10
Capcom vs. SNK: Millennium Fight 2000 ProSuper Smash Bros. for Wii U

Axis by axis

Execution8 vs 7

Capcom vs. SNK: Millennium Fight 2000 Pro leans harder on execution: Combo execution, spacing and reaction windows gate every level of play

Reads7 vs 7

Even - both lean on reads about the same.

Variance1 vs 2

Super Smash Bros. for Wii U leans harder on variance: Tripping removed; only minor move RNG remains.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Capcom vs. SNK: Millennium Fight 2000 Pro

full breakdown

Super Smash Bros. for Wii U