head to head
Capcom vs. SNK: Millennium Fight 2000 ProvsSuper Smash Bros. for Wii U
Capcom vs. SNK: Millennium Fight 2000 Pro leans Execution (Competitive PvP); Super Smash Bros. for Wii U leans Execution (Competitive PvP).
Capcom vs. SNK: Millennium Fight 2000 ProSuper Smash Bros. for Wii U
Axis by axis
Execution8 vs 7
Capcom vs. SNK: Millennium Fight 2000 Pro leans harder on execution: Combo execution, spacing and reaction windows gate every level of play
Reads7 vs 7
Even - both lean on reads about the same.
Variance1 vs 2
Super Smash Bros. for Wii U leans harder on variance: Tripping removed; only minor move RNG remains.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

