head to head
Captain BloodvsYakuza 0
Captain Blood leans Optimization (Systems & Chaos); Yakuza 0 leans Optimization (Practiced Mastery).
Captain BloodYakuza 0
Axis by axis
Execution2 vs 4
Yakuza 0 leans harder on execution: Brawler combat with style switching
Reads3 vs 1
Captain Blood leans harder on reads: Alien characters follow scripted logic, not adaptive modelling
Variance4 vs 2
Captain Blood leans harder on variance: Hidden clone locations create exploratory uncertainty
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

