head to head
Carmageddon II: Carpocalypse NowvsDriver: Parallel Lines
Carmageddon II: Carpocalypse Now leans Execution (Practiced Mastery); Driver: Parallel Lines leans Execution (Practiced Mastery).
Carmageddon II: Carpocalypse NowDriver: Parallel Lines
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Carmageddon II: Carpocalypse Now leans harder on reads: AI drivers follow set behaviours, never modelling the player
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 4
Carmageddon II: Carpocalypse Now leans harder on optimization: Choosing wreck-versus-race strategy and upgrade economy is solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

