head to head
Carmageddon II: Carpocalypse NowvsNeed for Speed: Payback
Carmageddon II: Carpocalypse Now leans Execution (Practiced Mastery); Need for Speed: Payback leans Execution (Practiced Mastery).
Carmageddon II: Carpocalypse NowNeed for Speed: Payback
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
Need for Speed: Payback leans harder on variance: Speed-card upgrade rolls gate progression randomly
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

