head to head
Carmageddon II: Carpocalypse NowvsPure
Carmageddon II: Carpocalypse Now leans Execution (Practiced Mastery); Pure leans Execution (Practiced Mastery).
Carmageddon II: Carpocalypse NowPure
Axis by axis
Execution6 vs 7
Pure leans harder on execution: Trick timing and landing control feed the boost loop
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Carmageddon II: Carpocalypse Now leans harder on variance: Pickup spawns and physics chaos add modest run-to-run noise
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

