head to head
Carmageddon II: Carpocalypse NowvsWheel World
Carmageddon II: Carpocalypse Now leans Execution (Practiced Mastery); Wheel World leans Execution (Practiced Mastery).
Carmageddon II: Carpocalypse NowWheel World
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Carmageddon II: Carpocalypse Now leans harder on reads: AI drivers follow set behaviours, never modelling the player
Variance2 vs 1
Carmageddon II: Carpocalypse Now leans harder on variance: Pickup spawns and physics chaos add modest run-to-run noise
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

