head to head

Carmageddon: Max Damage cover artvsNeed for Speed: Payback cover art

Carmageddon: Max DamagevsNeed for Speed: Payback

Carmageddon: Max Damage leans Execution (Practiced Mastery); Need for Speed: Payback leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE3 /10OPTIMIZATION5 /10
Carmageddon: Max DamageNeed for Speed: Payback

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Carmageddon: Max Damage

full breakdown

Need for Speed: Payback