head to head
Carmageddon: ReincarnationvsDirt Showdown
Carmageddon: Reincarnation leans Execution (Practiced Mastery); Dirt Showdown leans Execution (Practiced Mastery).
Carmageddon: ReincarnationDirt Showdown
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 2
Carmageddon: Reincarnation leans harder on variance: Pedestrian and powerup chaos add randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

