head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
Reverse-horror metroidvania where you play the escaped flesh monster.

Optimization · Practiced Mastery
A physics puzzle testing release timing and planned ricochet solutions.
Carrion leans Optimization (Practiced Mastery); King Oddball leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Carrion
Fluid tentacle movement and snatch timing
King Oddball
Release timing on the swinging tongue is the core input
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Carrion
Guards follow simple fixed behaviours
King Oddball
Static targets never adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Carrion
Layouts and encounters are fixed
King Oddball
Physics ricochets add slight unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Carrion
Route memory and biomass upgrade puzzles
King Oddball
Each level has discoverable multi-kill boulder solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.