head to head
Castle CrashersvsISS Advance
Castle Crashers leans Execution (Practiced Mastery); ISS Advance leans Execution (Practiced Mastery).
Castle CrashersISS Advance
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads3 vs 3
Even - both lean on reads about the same.
Variance2 vs 3
ISS Advance leans harder on variance: match outcome randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.
