head to head
Castle CrashersvsTMNT: Shredder's Revenge
Castle Crashers leans Execution (Practiced Mastery); TMNT: Shredder's Revenge leans Execution (Practiced Mastery).
Castle CrashersTMNT: Shredder's Revenge
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads3 vs 2
Castle Crashers leans harder on reads: PvP arenas add light human-opponent reads
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

