head to head
Castle CrashersvsTom Clancy's Ghost Recon: Future Soldier
Castle Crashers leans Execution (Practiced Mastery); Tom Clancy's Ghost Recon: Future Soldier leans Execution (Practiced Mastery).
Castle CrashersTom Clancy's Ghost Recon: Future Soldier
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads3 vs 3
Even - both lean on reads about the same.
Variance2 vs 1
Castle Crashers leans harder on variance: Enemy spawns follow scripted patterns with minimal randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

