head to head
Castlevania: Harmony of DissonancevsFantasy World Dizzy
Castlevania: Harmony of Dissonance leans Optimization (Pure Optimization); Fantasy World Dizzy leans Optimization (Pure Optimization).
Castlevania: Harmony of DissonanceFantasy World Dizzy
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 8
Fantasy World Dizzy leans harder on optimization: Inventory puzzles and item sequencing are the core challenge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

