head to head
Castlevania: Lords of ShadowvsDead Rising 4
Castlevania: Lords of Shadow leans Execution (Practiced Mastery); Dead Rising 4 leans Optimization (Practiced Mastery).
Castlevania: Lords of ShadowDead Rising 4
Axis by axis
Execution6 vs 5
Castlevania: Lords of Shadow leans harder on execution: Combo timing, dodges, and QTE precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Dead Rising 4 leans harder on variance: item/weapon spawn randomness
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

