head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
The genre-defining metroidvania with deep RPG systems.

Optimization · Pure Optimization
The co-op sequel where two players engineer overlapping trap gauntlets against orc waves.
Castlevania: Symphony of the Night leans Optimization (Pure Optimization); Orcs Must Die! 2 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Castlevania: Symphony of the Night
Forgiving action combat
Orcs Must Die! 2
Co-op shooting and trap triggering
Castlevania: Symphony of the Night leans a little harder on reads, though the gap is small.
Castlevania: Symphony of the Night
Scripted bosses
Orcs Must Die! 2
Scripted wave pathing
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Castlevania: Symphony of the Night
Item drops and rare gear
Orcs Must Die! 2
Endless mode shuffles compositions slightly
Orcs Must Die! 2 leans a little harder on optimization, though the gap is small.
Castlevania: Symphony of the Night
Build crafting and sequence breaks
Orcs Must Die! 2
Upgrade spirit economy and trap synergies dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.