head to head
Castlevania: Symphony of the NightvsRatchet & Clank: A Crack in Time
Castlevania: Symphony of the Night leans Optimization (Pure Optimization); Ratchet & Clank: A Crack in Time leans Optimization (Practiced Mastery).
Castlevania: Symphony of the NightRatchet & Clank: A Crack in Time
Axis by axis
Execution4 vs 5
Ratchet & Clank: A Crack in Time leans harder on execution: Hoverboot movement, aiming, and time-puzzle dexterity.
Reads1 vs 0
Castlevania: Symphony of the Night leans harder on reads: Scripted bosses
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

