head to head
Castlevania: Symphony of the NightvsUndead Horde
Castlevania: Symphony of the Night leans Optimization (Pure Optimization); Undead Horde leans Optimization (Pure Optimization).
Castlevania: Symphony of the NightUndead Horde
Axis by axis
Execution4 vs 3
Castlevania: Symphony of the Night leans harder on execution: Forgiving action combat
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
Undead Horde leans harder on variance: Loot drops and spawns add some randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

