head to head
Castlevania: The AdventurevsDmC: Devil May Cry
Castlevania: The Adventure leans Execution (Practiced Mastery); DmC: Devil May Cry leans Execution (Practiced Mastery).
Castlevania: The AdventureDmC: Devil May Cry
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
DmC: Devil May Cry leans harder on variance: Limbo levels are authored spectacle, not random
Optimization5 vs 6
DmC: Devil May Cry leans harder on optimization: Color-coding turns encounters into solvable matching puzzles
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

