head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A breezy open-world romp with gentle dodge-roll combat and light builds.

Execution · Practiced Mastery
A hand-drawn action metroidvania of aerial combo combat.
Cat Quest leans Execution (Practiced Mastery); Dust: An Elysian Tail leans Execution (Practiced Mastery).
Dust: An Elysian Tail leans a little harder on execution, though the gap is small.
Cat Quest
Dodge-roll combat is deliberately forgiving
Dust: An Elysian Tail
Combo juggling with forgiving timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cat Quest
Monsters telegraph attacks from fixed scripts
Dust: An Elysian Tail
Enemies never adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cat Quest
Dungeon contents are fixed once found
Dust: An Elysian Tail
Hidden areas until explored
Dust: An Elysian Tail leans a little harder on optimization, though the gap is small.
Cat Quest
Gear and level routing is light and quickly mastered
Dust: An Elysian Tail
Crafting and ability routes reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.