head to head
Cat QuestvsFragile Dreams: Farewell Ruins of the Moon
Cat Quest leans Execution (Practiced Mastery); Fragile Dreams: Farewell Ruins of the Moon leans Optimization (Practiced Mastery).
Cat QuestFragile Dreams: Farewell Ruins of the Moon
Axis by axis
Execution4 vs 3
Cat Quest leans harder on execution: Dodge-roll combat is deliberately forgiving
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Fragile Dreams: Farewell Ruins of the Moon leans harder on variance: Item placement and fragile weapon breaks vary mildly
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

