head to head

Cataclismo cover artvsWorld of Goo cover art

CataclismovsWorld of Goo

Cataclismo leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
CataclismoWorld of Goo

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Cataclismo leans harder on variance: Mist hides the map until scouted, then it's known

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Cataclismo

full breakdown

World of Goo