head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
Solving block-tower routes quickly enough to outrun the timer.

Optimization · Practiced Mastery
A chaotic co-op action game where wizards combine eight elements into thousands of spells, often frying each other.
Catherine: Full Body leans Optimization (Practiced Mastery); Magicka leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Catherine: Full Body
Climbing fast under a rising floor demands quick precise inputs
Magicka
Typing element combos quickly mid-combat is the hands test
Catherine: Full Body leans a little harder on reads, though the gap is small.
Catherine: Full Body
Versus modes against humans add a thin prediction layer
Magicka
Enemies are scripted; friendly fire isn't adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Catherine: Full Body
Block layouts are fixed; little randomness once learned
Magicka
Co-op friendly-fire chaos adds unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Catherine: Full Body
Block-pushing techniques and route knowledge are the real ceiling
Magicka
Discovering and exploiting spell combinations dominates
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.