head to head

Caves of Qud cover artvsSlay the Spire cover art

Caves of QudvsSlay the Spire

Caves of Qud leans Optimization (Systems & Chaos); Slay the Spire leans Optimization (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE7 /10OPTIMIZATION9 /10
Caves of QudSlay the Spire

Axis by axis

Execution1 vs 0

Caves of Qud leans harder on execution: Turn-based, no input precision.

Reads0 vs 1

Slay the Spire leans harder on reads: Enemy intents shown; behaviour scripted, not adaptive.

Variance7 vs 7

Even - both lean on variance about the same.

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Caves of Qud

full breakdown

Slay the Spire