head to head
Chameleon Run asks more than Super Mario World, and the gap is execution.

Execution · Pure Mechanics
A high-speed auto-runner testing color-matching reflexes and jump precision.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Chameleon Run leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Chameleon Run leans clearly harder on execution.
Chameleon Run
Color-switch and jump timing at speed decides everything
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Chameleon Run
Solo - no opponent to model
Super Mario World
Scripted Koopas adapt to nothing
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Chameleon Run
Tracks are fixed and memorizable
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Chameleon Run
Path choice and collectible routing rewards replays
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.