head to head

Champions Online cover artvsChild of Light cover art

Champions OnlinevsChild of Light

Champions Online leans Optimization (Pure Optimization); Child of Light leans Optimization (Pure Optimization).

EXECUTION3 /10READS1 /10VARIANCE2 /10OPTIMIZATION8 /10
Champions OnlineChild of Light

Axis by axis

Execution3 vs 2

Champions Online leans harder on execution: Action-flavored combat with low mechanical demands.

Reads1 vs 0

Champions Online leans harder on reads: PvE content with scripted enemies.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Champions Online

full breakdown

Child of Light