head to head
ChangedvsCostume Quest
Changed leans Optimization (Light / Casual); Costume Quest leans Optimization (Practiced Mastery).
ChangedCostume Quest
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Changed leans harder on variance: Some randomized chase timing.
Optimization3 vs 4
Costume Quest leans harder on optimization: Costume ability matchups and stamp choices are light strategy
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

