head to head

Changed cover artvsNobody Wants to Die cover art

ChangedvsNobody Wants to Die

Changed leans Optimization (Light / Casual); Nobody Wants to Die leans Optimization (Light / Casual).

EXECUTION2 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10
ChangedNobody Wants to Die

Axis by axis

Execution2 vs 1

Changed leans harder on execution: Light platforming and chase-avoidance sequences.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization3 vs 3

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Changed

full breakdown

Nobody Wants to Die