head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
The second Deponia chapter continues elaborate fixed-solution puzzle chains demanding methodical thinking.

Optimization · Pure Optimization
A chaotic comedy adventure whose elaborate multi-step puzzles test patience with absurd causal chains.
Chaos on Deponia leans Optimization (Pure Optimization); Deponia leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Chaos on Deponia
Same interface as original; zero reflex component
Deponia
Point-and-click with no timing elements
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Chaos on Deponia
Continuation of scripted comedy narrative
Deponia
Comedy adventure with scripted characters throughout
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Chaos on Deponia
Deterministic solutions throughout second chapter
Deponia
Deterministic puzzle world with fixed solutions
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Chaos on Deponia
Increasingly complex puzzle architecture rewards systematic inventory management
Deponia
Convoluted Rube Goldberg puzzle chains demand careful causal mapping
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.