head to head
Neither is simply harder - they are hard in different places. Chernobylite demands more optimization; Grand Theft Auto V demands more reads.

Optimization · Practiced Mastery
Survival planning and base economics wrapped around modest stealth shooting.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.
Chernobylite leans Optimization (Practiced Mastery); Grand Theft Auto V leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Chernobylite
Stealth and gunplay matter but are forgiving
Grand Theft Auto V
Driving and shooting demand decent inputs.
Grand Theft Auto V leans clearly harder on reads.
Chernobylite
Enemies are scripted patrols, not adaptive minds
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Chernobylite leans a little harder on variance, though the gap is small.
Chernobylite
Mission events and world states shift between days
Grand Theft Auto V
Some mission and lobby randomness.
Chernobylite leans clearly harder on optimization.
Chernobylite
Base building, companion management and resource planning dominate
Grand Theft Auto V
Heists, money loops, builds learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.