head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
Tests attentive reading and interrogation-line selection in a noir mystery.

Optimization · Systems & Chaos
A teenage drama built around rewinding decisions to map which choices actually alter the scripted outcome.
Chicken Police leans Optimization (Systems & Chaos); Life is Strange leans Optimization (Systems & Chaos).
Life is Strange leans a little harder on execution, though the gap is small.
Chicken Police
Point-and-click interrogation needs no dexterity
Life is Strange
Rewind mechanic removes virtually any failure state
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Chicken Police
Suspects are authored characters with fixed responses
Life is Strange
Scripted teen drama; no opponent models the player
Life is Strange leans a little harder on variance, though the gap is small.
Chicken Police
Case details are hidden until interrogated out
Life is Strange
Rewind obscures which choices are truly consequential
Life is Strange leans a little harder on optimization, though the gap is small.
Chicken Police
Picking correct interrogation lines is a solvable puzzle
Life is Strange
Understanding consequence chains enables deliberate dialogue path planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.