head to head
Child of LightvsDigimon Story: Time Stranger
Child of Light leans Optimization (Pure Optimization); Digimon Story: Time Stranger leans Optimization (Pure Optimization).
Child of LightDigimon Story: Time Stranger
Axis by axis
Execution2 vs 1
Child of Light leans harder on execution: Timeline interrupts need only light timing
Reads0 vs 1
Digimon Story: Time Stranger leans harder on reads: Story content versus scripted AI
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

