head to head
Child of LightvsGolden Sun: The Lost Age
Child of Light leans Optimization (Pure Optimization); Golden Sun: The Lost Age leans Optimization (Pure Optimization).
Child of LightGolden Sun: The Lost Age
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Golden Sun: The Lost Age leans harder on variance: Djinn distribution and some encounter variance remain
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

