head to head

Child of Light cover artvsIngress cover art

Child of LightvsIngress

Child of Light leans Optimization (Pure Optimization); Ingress leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
Child of LightIngress

Axis by axis

Execution2 vs 1

Child of Light leans harder on execution: Timeline interrupts need only light timing

Reads0 vs 4

Ingress leans harder on reads: Rival faction agents adapt plans and counter your field operations

Variance2 vs 2

Even - both lean on variance about the same.

Optimization8 vs 7

Child of Light leans harder on optimization: Timeline manipulation, oculi crafting, skill trees

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Child of Light

full breakdown

Ingress