head to head

Child of Light cover artvsLock's Quest cover art

Child of LightvsLock's Quest

Child of Light leans Optimization (Pure Optimization); Lock's Quest leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
Child of LightLock's Quest

Axis by axis

Execution2 vs 3

Lock's Quest leans harder on execution: Some action moments but building dominates

Reads0 vs 1

Lock's Quest leans harder on reads: Clockwork horde follows fixed waves, not adaptive

Variance2 vs 2

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Child of Light

full breakdown

Lock's Quest